(02-12-2017, 12:47 PM)Woody Wrote:(02-12-2017, 12:22 PM)Kaasovic Wrote: That makes it more clearer. However if you read through the posts in this thread you will see that giving more hp to infantry keeps coming up. I am just saying that there are more ways to improve infantry, not just hp buff.
Ye but why Hp, Armor are the main things going for Inf..
Ok, let's say you buff idk anything else 2h, 1h even Shielding... etc did that fix the problem? No? Are you still dying in battle in wave 2 of normal in 15 secs with a red set for jugg..? A nerf to cades (wall) does help ish but you are not fixing the problem you just made the game harder for all including Inf... And yes i want this game to get harder but thats not the point of this topic last time i looked.
The topic is the Infantry Problem not the "ranged is op" one. If you want to bring up the point "Well a team of ranged can do runs without inf" Well news flash but any set of the 3/4 class's can do rag. The only point you have is the other 3 class's can do a rag run by them self quite easly vs Inf ok well how do we change this.. mm think we are back to the buff idea.
Buffing armour rates takes way more time to do and balance then a simple HP buff. Remember that all the infantry items have to be done then, eventually this will lead to invulnerability on the Beginner/Normal gamemode. Buffing HP as an example can be limited to a certain gamemode without totally flooding the ti_on_agent_spawn trigger with endless (try_begin), (else_try) and (try_end) statements.
(02-12-2017, 12:55 PM)TerrorBite Wrote: kass quote thingo (cbf efforting)
i can remember these suggestions from this thread:
more hp - more survivability
hp regen - more survivability in drawn out engagements
cade nerf - more force to the shielding niche
reduced movement speed - hand in hand with a buff
(...)
I proposed this as well:
(01-12-2017, 09:09 PM)Kaasovic Wrote: (...)
What I think is a better solution to the infantry "problem" is to mitigate damage received from bots on harder difficulties.
(02-12-2017, 12:55 PM)TerrorBite Wrote: (...)
I can't see any issue with one of these points being mentioned over 5x or so
I don't see an issue with something being posted a couple of times, but I am just trying to say that all of these options should be taken in account, not just an HP buff