Seeing some ones point gooses both ways funny enough. The problem comes when taking out walls dose not make inf any better as a class other than it means rg and pc will be needed more. - Even tho you don't need them? As we will still have even more shc in game now..
If you take out wall what do you do? Give me 5 X wall crafting mats and say have fun having 450 wog? Give me a different cade? Like that would solve a problem vs changing the model of wall like I said. Etc etc ... me and others have explained why we see a increase in survivability would be better even if some other stats to go down. Yet I see no up side to your argument.
If you wanted wall to be longer and not as high but keep the hit points now you would be on to something.
There is nothing stopping both ideas to be done at the same time (change of model of wall) and a change in stats for inf.
Rag took 2 hours - Think I just miss old ni thx Winter.
Is it strange I miss juggling as well?
If you take out wall what do you do? Give me 5 X wall crafting mats and say have fun having 450 wog? Give me a different cade? Like that would solve a problem vs changing the model of wall like I said. Etc etc ... me and others have explained why we see a increase in survivability would be better even if some other stats to go down. Yet I see no up side to your argument.
If you wanted wall to be longer and not as high but keep the hit points now you would be on to something.
There is nothing stopping both ideas to be done at the same time (change of model of wall) and a change in stats for inf.
Rag took 2 hours - Think I just miss old ni thx Winter.
Is it strange I miss juggling as well?