11-12-2017, 05:38 PM
(11-12-2017, 04:47 PM)Terath Wrote: I feel like slow maps shouldn't really be classified as bad. Just because they don't give maximum efficiency doesn't mean the map's general design is bad, and most of the listed maps could probably be fixed with a few minor changes. I also agree that some other maps do need some more... major changes made to them. We're aware of the current state of maps and we have some ideas on how to solve the problem. Thanks.
Yea I would agree that slow is not bad. But there is a difference between shooting hall and running out to kill each bot one by one because he is stuck behind an object of some kind. That is just annoying, will kill you often and it consumes time. I can see many maps being good without being too quick. It is just annoying as hell to drag those bots one by one. As I already said it will kill you most of the time because you should not run into them without any defence but it is nearly impossible to get them to you without getting very close to them.
I am happy to hear though that you are aware of this and that changes will be made. Thank you for your reponse.
Okay, Port Assault can be a good map. As I said those were just some examples that I gathered randomly in my head. While some of them are not too bad they are still annoying compared to other maps.
Loots:
?.?.12 - Wormbane
4.6.18 - Penetrator
?.?.12 - Wormbane
4.6.18 - Penetrator