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The Direction of the Mod
#60
(09-06-2012, 07:37 PM)minippl link Wrote: To be completely honest, I haven't played this in some time. The main reason is; I do not find it fun to shield wall camp and rely on that tactic alone to play. That gets boring after around.... well at the start, for me anyway.

Removal of horses did it for me too, there were quite a few ways you could have balanced them in. Would have induced rage sure, but they would have been balanced and allowed to still to have an existence. Before the nerf out of existence everyone hated horsemen for kiting. Which can be done just as easy for archers and even infantry you just have to know what your doing. Normally when I used to play I was always one of the last ones left. Regardless of horse or not.

Another thing, Limited choices by limiting armor weapons and play styles your limiting your player base. Maybe I want to play as a Nord deserter or maybe as a Steppe warrior, etc etc. Limiting us to Swadian gear is sorta just limiting who actually plays.

Using auto-block.... Noob friendly but completely unnecessary it would promote challenge to remove auto-blocking servers and anyone that says differently means they are crutching on it hard. If you can't block, grab a shield, Auto-block will only help you for so long. I played after the removal of horses but only till they took out the only server that didn't use auto-block . After that I think I played once , with Miley for about 20 mins.

Since the last time I played there were around 12 maps maybe all small everyone camped a few select places - Boring in my opinion add maps that promote teamwork that involves Teamwork but impossible to shield wall. maybe a caravan map and its in the middle of a thick woods and they spawn in random places all over the map and your team spawns in 3 or 4 places randomly across the map would require you to regroup think about what your doing and play according This sounds fun to me were it would probably make someone else think of this as living hell. City maps, Have them come through the gate or over the walls fighting in alleys and streets (not in some corner) - I know people will always Shield wall because it is effective but Extremely boring

Nerfing athletics, I don't think I have ever had less than 7 athletics on any mod or I find it slow paced and boring Not saying Refert to old ways of kiting but at least don't make me a turtle. I also found it extremely sad that bots in plate armor with heavy weapons and gear could catch me while i was running away in a shirt and boots (No realism)

Maybe the Dev team could add player classes Make them customized Like leveling the same but you get skill points to put into each abilities Much like c-rpg but have a Level cap wouldnt want someone runing around with 10 athletics and 10 ps like prepatch  :Smile

Sorry about the wall of Text but this is how I feel the mod is going and I used to play this mod a lot, I miss it.

Some of you might remember me as the following :Hospitaller Tranquil, Octivia, minippl, annoying peasant, Thunderkitty, MissShoes, Artaxasha.

Good luck Developers.

Hit the nail on the head, I lurk in the shadows to see what direction this mod goes.  Put a timer on the kite waves at which counts down and after a while punishes the runner much as D3 has done.  Only real good method.  I'll check back in a month...
Only as good as the man to your left and right.  See your enemies driven before you!
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Messages In This Thread
The Direction of the Mod - by WhindGhost8 - 05-06-2012, 12:05 AM
Re: The Direction of the Mod - by Hande - 05-06-2012, 12:42 AM
Re: The Direction of the Mod - by Fighting Phil - 05-06-2012, 10:49 AM
Re: The Direction of the Mod - by Kwal - 05-06-2012, 01:11 PM
Re: The Direction of the Mod - by [WCS] Warborn - 05-06-2012, 08:28 PM
Re: The Direction of the Mod - by MrGuarnere - 06-06-2012, 12:08 PM
Re: The Direction of the Mod - by Hypernoma - 06-06-2012, 07:42 PM
Re: The Direction of the Mod - by [WCS] Warborn - 07-06-2012, 04:12 AM
Re: The Direction of the Mod - by Birdtalon - 07-06-2012, 11:30 AM
Re: The Direction of the Mod - by deltanight - 07-06-2012, 08:42 PM
Re: The Direction of the Mod - by Jarold - 08-06-2012, 04:08 AM
Re: The Direction of the Mod - by clickeverywhere - 08-06-2012, 05:18 AM
Re: The Direction of the Mod - by WhindGhost8 - 08-06-2012, 07:46 PM
Re: The Direction of the Mod - by Hosp_Tranquil - 09-06-2012, 07:37 PM
Re: The Direction of the Mod - by Hande - 09-06-2012, 07:48 PM
Re: The Direction of the Mod - by Hosp_Tranquil - 09-06-2012, 08:50 PM
Re: The Direction of the Mod - by Hosp_Tranquil - 09-06-2012, 09:56 PM
Re: The Direction of the Mod - by Kwal - 09-06-2012, 09:58 PM
Re: The Direction of the Mod - by Sparhawk - 09-06-2012, 10:12 PM
Re: The Direction of the Mod - by Wolfsblood - 10-06-2012, 08:24 AM
Re: The Direction of the Mod - by Fighting Phil - 10-06-2012, 12:10 PM
Re: The Direction of the Mod - by Hosp_Tranquil - 10-06-2012, 07:18 PM
Re: The Direction of the Mod - by Swadius - 12-06-2012, 10:12 AM
Re: The Direction of the Mod - by Sparhawk - 12-06-2012, 12:52 PM
Re: The Direction of the Mod - by Swadius - 12-06-2012, 02:18 PM
Re: The Direction of the Mod - by WhindGhost8 - 13-06-2012, 10:05 AM
Re: The Direction of the Mod - by Hosp_Tranquil - 13-06-2012, 09:21 PM
Re: The Direction of the Mod - by Swadius - 14-06-2012, 12:31 AM
Re: The Direction of the Mod - by Hosp_Tranquil - 14-06-2012, 02:26 AM
Re: The Direction of the Mod - by SeQueL - 14-06-2012, 05:19 AM
Re: The Direction of the Mod - by Jarold - 14-06-2012, 05:39 AM
Re: The Direction of the Mod - by Senni - 14-06-2012, 07:54 AM
Re: The Direction of the Mod - by SeQueL - 14-06-2012, 08:59 AM
Re: The Direction of the Mod - by Hosp_Tranquil - 14-06-2012, 05:34 PM
Re: The Direction of the Mod - by Sparhawk - 14-06-2012, 05:50 PM
Re: The Direction of the Mod - by Kwal - 14-06-2012, 05:56 PM
Re: The Direction of the Mod - by Hande - 14-06-2012, 08:11 PM
Re: The Direction of the Mod - by Hosp_Tranquil - 14-06-2012, 08:43 PM
Re: The Direction of the Mod - by Kwal - 14-06-2012, 10:25 PM
Re: The Direction of the Mod - by Jarold - 15-06-2012, 09:06 PM
Re: The Direction of the Mod - by TeutonJon78 - 21-06-2012, 01:08 AM
Re: The Direction of the Mod - by Swadius - 21-06-2012, 02:22 AM
Re: The Direction of the Mod - by Hosp_Tranquil - 23-06-2012, 05:56 PM
Re: The Direction of the Mod - by Hawkeye - 23-06-2012, 09:35 PM
Re: The Direction of the Mod - by Fingus - 27-06-2012, 05:06 PM
Re: The Direction of the Mod - by Sir_Eldras - 28-06-2012, 08:18 PM
Re: The Direction of the Mod - by Kwal - 28-06-2012, 09:14 PM
Re: The Direction of the Mod - by Hande - 28-06-2012, 09:55 PM
Re: The Direction of the Mod - by WhindGhost8 - 29-06-2012, 10:23 AM
Re: The Direction of the Mod - by Pandabomber - 29-06-2012, 01:19 PM
Re: The Direction of the Mod - by Hypernoma - 29-06-2012, 05:05 PM
Re: The Direction of the Mod - by Kwal - 29-06-2012, 05:08 PM
Re: The Direction of the Mod - by Hande - 29-06-2012, 05:46 PM
Re: The Direction of the Mod - by Kwal - 29-06-2012, 05:54 PM
Re: The Direction of the Mod - by FinKone - 06-07-2012, 06:59 PM
Re: The Direction of the Mod - by RookieGIadiator - 08-07-2012, 04:46 AM
Re: The Direction of the Mod - by deltanight - 06-06-2012, 07:27 PM
Re: The Direction of the Mod - by Hypernoma - 06-06-2012, 07:28 PM
Re: The Direction of the Mod - by Senni - 06-06-2012, 07:33 PM
Re: The Direction of the Mod - by Hande - 09-06-2012, 09:54 PM



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