20-12-2017, 01:17 PM
(20-12-2017, 12:24 PM)Sir Baron Wrote: From what I can tell Woody you can't really get even drop rates with making it guaranteed
And that could lead to abuse
Right now I think it's the same loot chance for each player but it's using RNG so it's hard to get a great system
I would recommend just increasing the chance for each player everytime they are not looting a legendary from an enemy and then resetting that increase if they loot something. That way the more you play the higher the chance to loot something and it is more fair than the current system. I would personally do this per enemy. That means if they attended in 10 odin kills only the drop chance from odin is 10x whatever higher than the original one.
Loots:
?.?.12 - Wormbane
4.6.18 - Penetrator
?.?.12 - Wormbane
4.6.18 - Penetrator