19-01-2018, 12:00 AM
(This post was last modified: 19-01-2018, 12:04 AM by Irolltwenties.)
(18-01-2018, 11:08 PM)Sir Baron Wrote: We really need a good way to tell activity
I will see shielders look as if they are going AFK after just shielding for a wave
Sometimes I will see it before the wave is even over
I will say if you base it of activity you have to find some way to give shielders there reward
Same with a healer
I myself can't think of a way to do that but I bet there is some how
Try to stay on topic. Why would it be based on activity? Make it simple percentage like legendaries are now.
I'm interested in more opinions on the tiers. It should be simple if highly if this was implemented. I think only 2 tiers maybe and the first tier would be Normal/Hard mode tokens and the second tier Rag tokens.
If you don't want anyone getting your precious Aildroidiohdsfsngjhj then make it cost 50 tokens. Make the token drop chance like 0.1% as opposed to legendary drops of 0.0001% or whatever it is now.
Tokens don't need to get out of control. Make them much rarer than high tier mats and a little less rare than legendary drops. Might help those people who have played for 3000 hours without a drop.