20-01-2018, 02:55 PM
(20-01-2018, 02:08 PM)Marius Wrote:(20-01-2018, 01:52 PM)Jalau Wrote:(20-01-2018, 01:39 PM)Marius Wrote:(20-01-2018, 01:26 PM)Jalau Wrote: Legendary tokens kinda destroy the idea behind legendary items being rare. We don't need bad and good items if everyone can just choose their item. I would suggest unlimited progress and create legendary items for different level ranges. This should cause players to sell their legendary because they might reach a point where the item is just bad for their level. Let's say Fiendish is a level 10 item. You can use it as you please but if you are level 40 even craftable items will be better than it. People would start selling their legendary items instead of hording them.
I honestly didn't understand much what u were saying, sry But as far as I understand, I don't see how it destroys items being rare, since there won't be so many tokens. It just balanced rarity, that's all
But it destroys the purpose of having legendary items imo. Whatever. What I meant is if you make certain legendary items unattractive for higher level players they will start to sell those and trade those again instead of hording them. Right now there are quite a few players (including me) that have a ton of legendarys and of course we don't want to sell them because they are the best available. However if some of them had bad stats players would consider selling them. With bad stats I mean bad stats for high end level players.
I do like the way as it is now. But as I see, this system doesn't work as good as it worked before, when we had more players. Token idea makes quantity of active players less important.
correct it if I am wrong but by saying: "But it destroys the purpose of having legendary items". Did you mean that if u have legendaries, with tokens you become poorer?
No but if most MMORPGs handle legendary items as items that can only be dropped and neither bought or crafted. And I must admit that I prefer that method because it makes those items more special. However I would also prefer the popular system of items being usable from a certain level onwards but after you gained a few levels on top of the item level, the item is just gonna bad compared to other ones. This should also apply to legendary items in NI. Which would cause the market to be more much activer than it is now.
Loots:
?.?.12 - Wormbane
4.6.18 - Penetrator
?.?.12 - Wormbane
4.6.18 - Penetrator