27-01-2018, 02:00 AM
(This post was last modified: 27-01-2018, 02:06 AM by Irolltwenties.)
I'm going to disagree. You see a lot of this game comes down to playtime. So the people who play insane amounts are almost ALWAYS the guys who are rich. This is justice. Sometimes you get someone with not very much who has a few legendaries. Sometimes as well there are people who have played thousands of hours without a drop but they probably made millions off of mats and crafting. Which is unfortunate but that's just the way it goes. There has to be a way to even out the game very slightly without breaking it.
This is just going to basically make the rich richer I think and increase inflation. That's why I still like the token idea. NOT redeemable for gold. Inflation doesn't spike as hard.
I've played around 1500 hours and I found a Barbutte with Coif a couple years ago. I really can't complain much if at all.
This is just going to basically make the rich richer I think and increase inflation. That's why I still like the token idea. NOT redeemable for gold. Inflation doesn't spike as hard.
I've played around 1500 hours and I found a Barbutte with Coif a couple years ago. I really can't complain much if at all.