04-03-2018, 08:23 PM
I love the idea of anyhow bringing a new level of difficulty.
Also, I love the idea with Heimdallr and his horn.
Imagine you have a mode where you're fighting all the gods and its not common to win, which increases the chance of finding special things in case you reach the later waves - that's amazing.
One thing that should be changed then is the thing with throwing weapons and the bulletdrop in archery. Once you're facing these new nordtroops, you should know how to use your bow & your throwing weapons, EVEN ON RANGE. THE new bulletdrop is just bothering, not balancing anything. (You can always change the dmg., speed and accuracy)
Additionally, I'd like to see some special maps, which are locked to the new invasion like Midgard or Asgard for example, where you have to fight.
You need to find a name for the new invasion & you have to think about the new enemys we will face - includes the minions in mixed waves & minions in boss waves and also the bosses.
(Devs will probably deal with the items they'll drop.)
Also, I love the idea with Heimdallr and his horn.
Imagine you have a mode where you're fighting all the gods and its not common to win, which increases the chance of finding special things in case you reach the later waves - that's amazing.
One thing that should be changed then is the thing with throwing weapons and the bulletdrop in archery. Once you're facing these new nordtroops, you should know how to use your bow & your throwing weapons, EVEN ON RANGE. THE new bulletdrop is just bothering, not balancing anything. (You can always change the dmg., speed and accuracy)
Additionally, I'd like to see some special maps, which are locked to the new invasion like Midgard or Asgard for example, where you have to fight.
You need to find a name for the new invasion & you have to think about the new enemys we will face - includes the minions in mixed waves & minions in boss waves and also the bosses.
(Devs will probably deal with the items they'll drop.)