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Foundations of a Bladeforge - A students 3d models
#38
Great sword model alee, well done again Smile.

For sharpness, try to recompute normals in openbrf and make it full(or most) hard edged Smile. Also if you want to give your models sharp edges in 3dmax at modelling stages, you can try to add more edgeloops at that edges you want to be sharper, but that will increase its polycount.
Attack of the smileys! Beware!
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Re: Foundations of a Bladeforge - A students 3d models - by Ryu - 13-07-2012, 03:01 AM



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