18-04-2018, 05:43 PM
As I see it there are 2 ways to increase the popularity of melee classes:
1. Nerf cades
2. Increase the gold per kill for melee kills
Ill now explain the above points.
1. I dont know if that many been around at that time, but in 2013 Banks introduced for a short time a new system, on how damage was done to cades. If I recall correctly, the damage a nord did was done not only to one cade infront of him, but rather to all cades around him in a certain area. For example 1 m radius. In this case, instead of attacking 10 cades one after another, all the 10 cades around him were attacked at the same time.
2. The second suggestion is linked to the 4th rule of the 10 principles of economics. People react to incentives. If the Gold for each kill done by a melee weapon is increased, the server population is far more likely to kill the bots with melee weapons. For example: if you kill a bot with a ranged weapon, the gold coming from the assist xp part is 10 gold. Now the same bot is killed but with melee instead. It would now be 30 gold for everyone. The same could be done with the loot chance, however, I believe this would nerf ranged classes to far.
Personally I am in favour of the second option rather than the first one, but it could also be a combination.
1. Nerf cades
2. Increase the gold per kill for melee kills
Ill now explain the above points.
1. I dont know if that many been around at that time, but in 2013 Banks introduced for a short time a new system, on how damage was done to cades. If I recall correctly, the damage a nord did was done not only to one cade infront of him, but rather to all cades around him in a certain area. For example 1 m radius. In this case, instead of attacking 10 cades one after another, all the 10 cades around him were attacked at the same time.
2. The second suggestion is linked to the 4th rule of the 10 principles of economics. People react to incentives. If the Gold for each kill done by a melee weapon is increased, the server population is far more likely to kill the bots with melee weapons. For example: if you kill a bot with a ranged weapon, the gold coming from the assist xp part is 10 gold. Now the same bot is killed but with melee instead. It would now be 30 gold for everyone. The same could be done with the loot chance, however, I believe this would nerf ranged classes to far.
Personally I am in favour of the second option rather than the first one, but it could also be a combination.
Best Solo:
Normal 20 Completed
Hard 20 Completed
Ragnarok 19 incompleted
Normal 20 Completed
Hard 20 Completed
Ragnarok 19 incompleted