03-07-2018, 10:44 AM
I don't see why something that took only one round to upgrade should do more damage then something that took two rounds to upgrade.
An upgraded typhoon only deals more damage with upgraded zephyr, when used with normal zephyr it deals equal damage.
While I think the amount of arrows an archer can carry in this mod has reached an point that is beyond ridiculous, archers are still less mobile then a Master Peltast.
Don't throwing weapons also get damage increase based on speed?
At the moment I don't see the point of increasing the damage output on rupturers by 5 or 6 points.
An upgraded typhoon only deals more damage with upgraded zephyr, when used with normal zephyr it deals equal damage.
While I think the amount of arrows an archer can carry in this mod has reached an point that is beyond ridiculous, archers are still less mobile then a Master Peltast.
Don't throwing weapons also get damage increase based on speed?
At the moment I don't see the point of increasing the damage output on rupturers by 5 or 6 points.