Emails are disabled - for account issues, post in #help on the NI Discord.

Attempt to buff commando's part 3.14159
#44
(15-08-2018, 06:22 AM)Woody Wrote: 1.) Well (a) would be more of a "shield" and (b) would be more of a "last chance" idk. I think (a) it's posable that you could get more hp than B but at the cost of it being harder to get back to max hp. Would rather (a) based on that.

1.) I would like to see the extra health bar to be used after the main health is depleted. This simulates more of a final stand, since the extra health is only used after the main health is depleted.

2.) I would like to see the extra health bar to be used before the main health bar is being depleted. This simulates more of a body armour/shield, since the extra health is depleted before the main bar is being touched.

(15-08-2018, 06:22 AM)Woody Wrote: 2.) I will ask some questions
     1.) Can/Could a healer heal this extra hp? 
     2.) If this is an extra 20 hp or whatever would it be posable for the regenerating to be 1-2hp at (X) sec's vs getting the full amount back all at once?

Extra health will heal over time. Currently it is set to 5 health every 5 seconds, but this is up for debate as well.

(15-08-2018, 06:22 AM)Woody Wrote:  
3.) Would it be posable to make all armour stats (Body armour, Head armour and Leg armour?) E.g. Body is worth 3 points, Head 1.5 and Leg being 0.5 or something like that then it just gives you a total then that total is used to find out how much  extra hp you get


With full gothic set if i can tank w9 normal nice but if I can tank any rag wave then you have gone way to far.

I don't want to make infantry too overpowered. If testing proves that (body armour + gauntlets) divided by 3 is too low of a number, it can be adjusted.
Reply


Messages In This Thread
RE: Attempt to buff commando's part 3.14159 - by Kaasovic - 15-08-2018, 08:10 AM



Users browsing this thread: 51 Guest(s)