(28-01-2019, 07:51 AM)Kaasovic Wrote: True random doesn't exists, if you are interested in how random numbers are generated, there a plenty of cool articles you can read on how random numbers are generated. Nordivasion does use the best function available to generate a random number.
Not to be a party breaker to the idea stated in OP, but it has one major flaw; the development team doesn't intervene in the market, therefor we can't control the droprate of legendaries based on value.
NordInvasion does have a pool where a legendary is selected from and some items have a higher chance in the pool then others
The 3 tri of legendary all should have the same drop chance on each of their modes. Cav should be the only exception to this as it can be easily soloed and its still work in progress.
Normal --> Orange ( Vgs, Ags,...)
Hard ---> All Heroes Red (Gothic, Dur,...)
Rag ---> 1-3 Heroes Red (Pol, Legacy,...)
Cav would be
1w-5w (orange)
6-10w (all heroes)
11-15w (1-3 heroes)
(28-01-2019, 07:51 AM)Kaasovic Wrote: I don't think the development team should ever intervene in the market.
Stop with this bs like really are you saying the dev team has never looked at the price of some material and change the drop rate. It happens all the time with mats and the devs or at least some are open about how they upped this mat at this time.
Can you please get off that high horse and see a Government (aka the dev team) needs to control the market or it will crash eventually.