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Giving each [1 hero] locked item a 2nd mode.
#7
(06-03-2019, 10:27 AM)Rydell Wrote: I agree with the idea, but I don't agree with every concept.

1. Throwable weapons already have second mode (melee) they don't need anything else.
2. Xbow needs second mode, yes, but i think they need different ones.
- Repeaters should get quick reload of 1 bolt, cause sometimes it's pain to finish 1 bot, and reloading takes long. / Or you click once and you release quickly 3 bolts.
- Deadshot / Bigshot should get Burst attack that deal less damage but bolts have spread (like einherjars) because using these weapons on normal is not fun. This could really help CM.

Hmm, ye its true rups have a 2nd mode but its a bit eh its antithesis of a good Mp player. It's like how for a very long time i used a frying pan on my sniper as using melee when you can jump away to do better dps with a bow is stupid.

Now in saying this, i did forget to say i would guess it's posable to give items 3 modes by using the [V] key. The one that places tower. Could be wrong but ye...

The Burst attack will get a no as i do remember some dev saying we will never get a bow like that. Could be wrong that was years ago at this point.
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RE: Giving each [1 hero] locked item a 2nd mode. - by DR. - 06-03-2019, 10:41 AM



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