17-06-2019, 11:00 AM
now about instead of everyone has to snatch away those pesky rangers from each other, doing a server wide count, this way when a archer shoots a nord sniper, the shielder gets the kill point aswell.
In its early form. NI gave loots only to players killing the bot, as with quests it still is like this (if you shield you wont get any rewards)
thus quests should act serverwide= removing kill competition of rare bots like siegemasters or chosen champions. this also would encourage actual teamwork more as people would look out more for each other.
the only problem remaining here are obviously afkers, leechers, and shielders not moving: if we lower the activity timer, shielders wont be able to shield a longer wave with still getting rewards.
someone can go afk for RL reasons so the 5 min timer works fine there i guess, however leechers mostly just move around--> option/script to disable leechers from looting/questing when multiple peoples use the report function on leeching on this person (lets say 60% of server people report leecher for leeching behavior)
however as people might abuse this (reporting someone they dont like to loot) -> accusations/reports are showed in redtext on the accused so incase he is not leeching he can screenshot this and report on the forums
(im not trying to group shielders into the same group as afkers or leechers, but functionally speaking they stand still for a longer period of time)
In its early form. NI gave loots only to players killing the bot, as with quests it still is like this (if you shield you wont get any rewards)
thus quests should act serverwide= removing kill competition of rare bots like siegemasters or chosen champions. this also would encourage actual teamwork more as people would look out more for each other.
the only problem remaining here are obviously afkers, leechers, and shielders not moving: if we lower the activity timer, shielders wont be able to shield a longer wave with still getting rewards.
someone can go afk for RL reasons so the 5 min timer works fine there i guess, however leechers mostly just move around--> option/script to disable leechers from looting/questing when multiple peoples use the report function on leeching on this person (lets say 60% of server people report leecher for leeching behavior)
however as people might abuse this (reporting someone they dont like to loot) -> accusations/reports are showed in redtext on the accused so incase he is not leeching he can screenshot this and report on the forums
(im not trying to group shielders into the same group as afkers or leechers, but functionally speaking they stand still for a longer period of time)