(18-06-2019, 07:05 AM)Winter Wrote:(18-06-2019, 06:25 AM)Woody Wrote: "Each team will be allowed to reschedule one time" Why? like i would rather it be 0 at all and it seems strange you allow 1 tome but 0 barrels.
Be interesting if once you get killed well you're done meaning teams would need to play extra safe.
Please reread the sentence you quoted.
Guess i read that as resurrect. rip
(18-06-2019, 07:05 AM)Winter Wrote: Predetermining the maps was discussed, but we opted to allow teams to choose their own maps for this event. It may be experimented with in the future if this kind of event happens again.
"In the event that two or more teams clear the run, the team with the faster time wins"
If it turns out the same 3 maps are being picked you may as well pick one for the event. An event done on maps that don't get played much i feel would be more interesting. This is where the map could be a "slow" map. Teams would maybe take big risks and try to shield/cade closer and closer to the spawn.
Some "shit map" may turn into the "good map". Lots of maps people think are slow i personly think could be done a lot closer to spawn. Yes the closer you get the harder it normally gets but on some maps, i do see places that could work out with good dps/cades.
I forget the map name but ive done hard runs here. Doing a rag run would be posable yet i don't think it has been done