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Turning Alchemist Crafting Into Alchemist Crafting.
#4
I don't think it's necessary. Players should proactively think of solutions to avoid these bottlenecks by playing the difficulties from which the bottleneck materials drop the most. And I am typing this as someone who would greatly benefit from this:


(24-07-2019, 05:55 PM)Woody Wrote:
(24-07-2019, 05:35 PM)Forward Wrote: just because you think "mat price is lower than it should be".

Thinking stuff is Lower or Higher is not the point here. Read it all.

That wasn't his point. Read it all.

Also, he's literally quoting you and your evaluation:

(24-07-2019, 05:29 PM)Woody Wrote: Questions and Answers.

Q1) Why do you think this should be added?

A) So The basic mat market can be self regulating. When the demand becomes so high for something like Heavy Cloth, Wolf t, .... etc. The market can give you another way to get them other than looting/trading. 
    The same can be said when a mat price is lower than it should be. You can turn it into something else at a cost.
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RE: Turning Alchemist Crafting Into Alchemist Crafting. - by Malong - 24-07-2019, 08:35 PM



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