24-09-2019, 01:02 PM
(24-09-2019, 12:10 PM)Kriegstofu Wrote: obviously Nordinvasion is a teamplay game. as cygan has said, infantry has the the opposite weakness of archers. which makes perfect sense and is the reason why teamplay/ a diverse class choice is useful for cav
Infs decimate early waves/archers/shieldeds quicker while Rangeds decimate late waves/ heavy lancers/horse archers more efficiently
I disaggree.
An axe stays an axe, whether its thrown at an Infantry based character or a ranged one doesn't really matter,
as even the inf has to lower the shield to deliver the blow. This is about the randomness and unpredictability of
the line of fire, not the fire itself. That's why I suggested more bots however ranged, instead of the current state
in which they throw a whole bunch of axes not directly at you but simply across the field in your direction.
So again I'm not suggesting to abolish ranged capabilities of bots or disadvantages of various classes. What I do
suggest is a realistic, however tiny chance to pass this wave, even if you solo it.
"Dedicated Nord Farmer"
Legendary Loots:
28.04.18 Royal Helmet
04.11.18 Leather Overmail
26.12.18 Severance
04.03.19 Aurora Blade
07.03.19 Illustrious
08.04.19 Sun Glaive
05.10.19 Severance
Legendary Loots:
28.04.18 Royal Helmet
04.11.18 Leather Overmail
26.12.18 Severance
04.03.19 Aurora Blade
07.03.19 Illustrious
08.04.19 Sun Glaive
05.10.19 Severance