A1.) Today
A2.) 6.5
A3.) 4
A4.) 5
A5.) 7.5
A6.) 6
A7.) 6
A8.) 6
A9.) 5
A10.) 7.5
A11.) It's been nostalgia just about for the past few years or to try a new thing when I get it. I do like trading and crafting but I'm at the stage where you shouldn't really trade much as it becomes unproductive.
A12.) Being able to swap to a different class easily on a server without needed to leave.
A13.) The community or knowing you can play for 1000s of hours to be one of the richest yet you still don't have everything.
A14.) I think quests are a very easy goal to have but I think getting better gear is on everyone's mind. I think goals should always feel achievable but you should always have some that seem impossible like Rise From the Ashes or getting all 16 heroes.
A15.) Well, what are the quests atm but wanted posters when you already get rewarded by being at the kill or doing the kill. "Quests" can be expanded on to other goals most people can do or already do. For some goals having the old forum achievement badges back would be nice Xen.
Getting all heroes would be almost impossible or unbearable for some. You can make parallels between Rise From the Ashes saying that so getting the 16 heroes can be a quest for the people that don't like the idea of playing 1 hero till you hate the class. Playing one 1 hero a lot or making all heroes are complete opposites but both take dedication and time.
I think it could be recognized as a real goal just like Rise From the Ashes and other quests. If the reward was mats or gold it would feel like the more heroes you make the cheaper they become so I don't like that idea. I like the idea of collectable/items more in this case. I would make to start 4 "mini" collectables. 1 would be for getting the 4 Inf heroes for example as that seems more achievable for a lot of people. So a bit like how smaller quests are to Ashes.
I think the "mini" rewards could be a helm or whatever that’s maybe on par with house crafting version and locked to the same heroes. For all heroes… I like the idea you need to trade in the 4 collectables for a better collectable. This also makes sure they didn’t sell any of them if they want the big reward. I do know what I want for all 16 heroes but it feels wrong for me to suggest anything but ill say this. This could be upgradeable as nothing is stopping it being different in that way.
For how you give out the rewards to people I have 2 ideas on the matter.
A) Think it would be easy to make almost a house thread people apply for the rewards? Devs could set up an account with unlimited rewards and give the password to trusted players such as admins to give out the rewards. Trusted players would give out rewards but the Devs can look at trade logs seeing if they are behaving. I'm sure If you put the punishment high nothing bad would happen If you pick the right people.
B) Each time you make a hero you get some sort of specific token to that hero you can trade. You use the Leg + Zwei + Rg + Jugg tokens to craft that collectable. Doing this you could make it you need the 4 collectables to craft the 16 heroes one or you need to save all 16 tokens to craft it.
I've talked about giving rewards for all heroes but I can see you do rewards for other things. I'm just not sure how you would even do stuff like soloing for example.
A2.) 6.5
A3.) 4
A4.) 5
A5.) 7.5
A6.) 6
A7.) 6
A8.) 6
A9.) 5
A10.) 7.5
A11.) It's been nostalgia just about for the past few years or to try a new thing when I get it. I do like trading and crafting but I'm at the stage where you shouldn't really trade much as it becomes unproductive.
A12.) Being able to swap to a different class easily on a server without needed to leave.
A13.) The community or knowing you can play for 1000s of hours to be one of the richest yet you still don't have everything.
A14.) I think quests are a very easy goal to have but I think getting better gear is on everyone's mind. I think goals should always feel achievable but you should always have some that seem impossible like Rise From the Ashes or getting all 16 heroes.
A15.) Well, what are the quests atm but wanted posters when you already get rewarded by being at the kill or doing the kill. "Quests" can be expanded on to other goals most people can do or already do. For some goals having the old forum achievement badges back would be nice Xen.
Getting all heroes would be almost impossible or unbearable for some. You can make parallels between Rise From the Ashes saying that so getting the 16 heroes can be a quest for the people that don't like the idea of playing 1 hero till you hate the class. Playing one 1 hero a lot or making all heroes are complete opposites but both take dedication and time.
I think it could be recognized as a real goal just like Rise From the Ashes and other quests. If the reward was mats or gold it would feel like the more heroes you make the cheaper they become so I don't like that idea. I like the idea of collectable/items more in this case. I would make to start 4 "mini" collectables. 1 would be for getting the 4 Inf heroes for example as that seems more achievable for a lot of people. So a bit like how smaller quests are to Ashes.
I think the "mini" rewards could be a helm or whatever that’s maybe on par with house crafting version and locked to the same heroes. For all heroes… I like the idea you need to trade in the 4 collectables for a better collectable. This also makes sure they didn’t sell any of them if they want the big reward. I do know what I want for all 16 heroes but it feels wrong for me to suggest anything but ill say this. This could be upgradeable as nothing is stopping it being different in that way.
For how you give out the rewards to people I have 2 ideas on the matter.
A) Think it would be easy to make almost a house thread people apply for the rewards? Devs could set up an account with unlimited rewards and give the password to trusted players such as admins to give out the rewards. Trusted players would give out rewards but the Devs can look at trade logs seeing if they are behaving. I'm sure If you put the punishment high nothing bad would happen If you pick the right people.
B) Each time you make a hero you get some sort of specific token to that hero you can trade. You use the Leg + Zwei + Rg + Jugg tokens to craft that collectable. Doing this you could make it you need the 4 collectables to craft the 16 heroes one or you need to save all 16 tokens to craft it.
I've talked about giving rewards for all heroes but I can see you do rewards for other things. I'm just not sure how you would even do stuff like soloing for example.