02-02-2020, 12:28 PM
Q1.) When was the last time you played Ni?
A1.) Very recently.
Q2.) How much do you currently like the game in full?
A2.) [7]
Q3.) How much do you currently like the market at the moment? The market being trading but ill also put market place stuff and crafting into this.
A3.) [7.5]
Q4.) How hard should Normal be If you are tr0 and is using market place gear?
A4.) [0] It is the only mode you can complete on your own with average skills and gear and that is important.
Q5.) How hard should Rag be If you are any hero using the best gear possible?
A5.) [6]
Q6. and 7.) How rewarding looting gold/mats wise should Rag be?
A6.) [8] The loot system should completely shift away from this RNG shit and finally become a point system where loots
are earned instead of just granted. Suggested many times, still not in sight.
Q8.) How hard should Cav be If you are any hero using the best gear possible?
A8.) [5] With the exception of Gunnars absurd axethrowers.
Q9.) Do you currently like all heroes stats?
A9.) [7]
Q10.) Do you currently like the how healing and cades are done in Ni.
A10.) [6.5]
Q11.) Why do you want to play Ni most of the time?
A11.) It's a challenging mod with a fixed time frame. Mat loots are ok, as is the market, which, in disagreement
to previous comments has vastly improved as crafting now is available to newer players. I enjoy the team-
play as much as I do the kiting and I like the fact to have a choice to do one or the other.
Q12.) What do you think is the biggest thing Ni is missing?
A12.) A different focus on legendaries and a point-based system to earn them, to end this rediculous injustice
between those who hold them and those who don't. This brings so much unnecessary frustration and
prevents concentrating on other content, which the game surely provides.
Q13.) What do you think is the best thing about Ni?
A13.) The fact that the mod still exists and brings people together even though the game it is based on is very old.
It is the simple and effective concept and the challenge it still comes with.
Q14.) What should be peoples goals in Ni? I'll list a few examples... Quests, Getting all heroes, soloing each mode, getting better gear, looting, ...
A14.) teamplay, soloing, quests, getting better gear and definitely not looting legendaries based on luck but earning them.
Q15.) What goals should be rewarded?
A15.) All should be rewarded in a way that makes sense. Some quest rewards we still have dont. Quests should definitely get some love.
A1.) Very recently.
Q2.) How much do you currently like the game in full?
A2.) [7]
Q3.) How much do you currently like the market at the moment? The market being trading but ill also put market place stuff and crafting into this.
A3.) [7.5]
Q4.) How hard should Normal be If you are tr0 and is using market place gear?
A4.) [0] It is the only mode you can complete on your own with average skills and gear and that is important.
Q5.) How hard should Rag be If you are any hero using the best gear possible?
A5.) [6]
Q6. and 7.) How rewarding looting gold/mats wise should Rag be?
A6.) [8] The loot system should completely shift away from this RNG shit and finally become a point system where loots
are earned instead of just granted. Suggested many times, still not in sight.
Q8.) How hard should Cav be If you are any hero using the best gear possible?
A8.) [5] With the exception of Gunnars absurd axethrowers.
Q9.) Do you currently like all heroes stats?
A9.) [7]
Q10.) Do you currently like the how healing and cades are done in Ni.
A10.) [6.5]
Q11.) Why do you want to play Ni most of the time?
A11.) It's a challenging mod with a fixed time frame. Mat loots are ok, as is the market, which, in disagreement
to previous comments has vastly improved as crafting now is available to newer players. I enjoy the team-
play as much as I do the kiting and I like the fact to have a choice to do one or the other.
Q12.) What do you think is the biggest thing Ni is missing?
A12.) A different focus on legendaries and a point-based system to earn them, to end this rediculous injustice
between those who hold them and those who don't. This brings so much unnecessary frustration and
prevents concentrating on other content, which the game surely provides.
Q13.) What do you think is the best thing about Ni?
A13.) The fact that the mod still exists and brings people together even though the game it is based on is very old.
It is the simple and effective concept and the challenge it still comes with.
Q14.) What should be peoples goals in Ni? I'll list a few examples... Quests, Getting all heroes, soloing each mode, getting better gear, looting, ...
A14.) teamplay, soloing, quests, getting better gear and definitely not looting legendaries based on luck but earning them.
Q15.) What goals should be rewarded?
A15.) All should be rewarded in a way that makes sense. Some quest rewards we still have dont. Quests should definitely get some love.
"Dedicated Nord Farmer"
Legendary Loots:
28.04.18 Royal Helmet
04.11.18 Leather Overmail
26.12.18 Severance
04.03.19 Aurora Blade
07.03.19 Illustrious
08.04.19 Sun Glaive
05.10.19 Severance
Legendary Loots:
28.04.18 Royal Helmet
04.11.18 Leather Overmail
26.12.18 Severance
04.03.19 Aurora Blade
07.03.19 Illustrious
08.04.19 Sun Glaive
05.10.19 Severance