(21-02-2020, 08:38 AM)Kriegstofu Wrote: opposite to the launch of NI, we now have experience with the concept. early NI had loot only for the bot killer. things like that which were unfair for shielders etc. you only had a player crafting and no house crafting. so there already is a lot of concepts that we have achieved. so you basically already have a business plan proven to work compared to what we had at the beginning of NI
so you basically have the framework already. what is missing is "just" the models, the maps and the tools to implement those into bannerlord
feel free to correct me if i'm wrong
I would hope It would be that easy but I don't need to say on this topic how old Mount and Blade is vs Banner Lord. Look at DragonFire post for example.
We have some concepts down sure but to suggest Ni2 is just going to be the same as Ni 1 but a fresh new look... What's the point then? Starting again means you can do things differently as you may have learned something on your 1st try and want to do it differently on Ni 2.
I'll give 2 examples. The drop system and items in general. Ni 2 would be a good time to change a lot of stuff If we found good idea's. I'm sure Kip and others have stuff planned as they already want to do some things differently.
May I suggest we have a page on the forum called "Feature Requests for NI2" that way we can see some Idea's people have for a new game.