12-03-2020, 03:01 PM
(12-03-2020, 08:07 AM)Woody Wrote:(11-03-2020, 05:58 PM)Malong Wrote: no indication
I don't need to prove I've made feature quests on this matter when you can look for them. This Is really is petty.
(11-03-2020, 05:58 PM)Malong Wrote: nor source.
If you wanted one you could find one. We both have the same tool called "Search".
Here is one that I still like where I said "It could be a massive gold sink (The positives from this point are so big just made it the top point rather than writing a paragraph that will be forgotten in weeks)"
I actually searched, but is there an expectation that a thread titled "Hero+" would have related to "gold sinks[s]?" If in your years of filing feature requests (this is still overdue), you had ever learned how to submit a clear one, that would help.
(12-03-2020, 08:07 AM)Woody Wrote: In other threads, I talked about why in detail. You can find them yourself because I'm not doing all of your homework.
It's incredibly anti-intellectual to claim that it's petty to expect someone making an assertion to demonstrate it with evidence. You may as well have posted "Yo G, I be right and you can be finding it because that ain't be my job."
"Woody committed murder. Don't ask me for proof, that's just petty, just go arrest him, judge him guilty for first degree murder, and sentence him immediately. I'm not doing all of your homework. Ooh ooh ah ah ah."
(12-03-2020, 08:07 AM)Woody Wrote: Here is my reference Mr Petty --> https://forum.nordinvasion.com/showthrea...+gold+sink
I suggested this on November 19th, 2017 when upgrades were Monday, January 29th, 2018.
I think that one Is a good one because you can draw so many parallels between this and upgrades. This got a no but If I was to guess It was only to do with the "combining characters" as they said. The idea of a big gold sink they could have wanted by then but either way "I did put a light on the subject." before we got it.
(11-03-2020, 05:58 PM)Malong Wrote: "[O]ther conversations with admins and devs showed that they wanted more gold sinks."
Yea and? All I'm saying is this "I did put a light on the subject so a fix could be made." It doesn't stop others from having the same idea. Once again how Petty can you be?
Those aforementioned [other conversations] occurred in 2013 (at at latest) to add gold sinks to make gold more useful. According to the lines on my calendar, that's about 4 years before (give or take 11 months).
Making use of gold (or lack thereof) and inflation in online games has been a facet of games long before November 19th, 2017.
And ignoring that "put a light on" is yet another Woody-level malapropism, you would be amongst the cohort of the "others having the same idea."
(12-03-2020, 08:07 AM)Woody Wrote:(11-03-2020, 05:58 PM)Malong Wrote: The price is what the market will bear. Few people want the orange legendaries that are outclassed by two whole tiers of items. "Yo G, this should be worth more cuz it be orange, and orange soda be da best, biatch" isn't a good point, particularly when the dev response was been that the community dictates price on whatever basis it chooses. Thankfully, the primary basis is stats.
The difference being I want this game to still have a somewhat clear progression.
To reiterate, you aren't the product owner (imagine Woody being on a Scrum Team...yikes!) and what you want for the game is largely irrelevant:
(06-03-2020, 06:34 PM)Malong Wrote: "Mothafucka, you ain't" [the product owner]
(12-03-2020, 08:07 AM)Woody Wrote: "community dictates price"... Hell, you couldn't face reality to agree with me even tho what you suggested [Link] goes under the (C.) idea.
The second part is not correct. I even directly stated that salvaging "is a form of" "sacrific[ing] legendaries to get other items or other goods:"
(11-03-2020, 02:57 PM)Malong Wrote: Yes it's a form of that.
Next, ignoring the fact that the second point is not correct, how are the two related?
(12-03-2020, 08:07 AM)Woody Wrote: Devs play a big role In the market as they control what you pay and what you pay with. They make the system which has a bigger effect than the community in full. Without upgrades people like myself would probably be at 300m gold or afg at this point.
I would argue that's a consequence of the changes, and not strictly the intention. But if few people want items at a given price and would only pay less for it, how is it possible that this is not the community dictating the price? This seems to lend credence to that idea. In the end, eople don't want to pay the now-inflated prices of these common and non-optimal items.
(12-03-2020, 08:07 AM)Woody Wrote: I would read this post If anything [Link] I suggested uncrafting all the way back In 2016 and Its probably been suggested before that.
You did it again: giving yourself rope long enough to hang yourself. This is one of your earlier points:
(12-03-2020, 08:07 AM)Woody Wrote: We both have the same tool called "Search".
This is a thread from January 8, 2015. Though, I searched for "salvaging" as "uncrafting" is not a word ("quite unnormal"), but searching for "uncrafting" will show this thread too. It's clear you didn't search!
(12-03-2020, 08:07 AM)Woody Wrote: At least 1 dev probably still likes the idea.
You linked Winter's post, so it's reasonable to conclude that you are claiming he is the "1 dev probably still likes the idea." But that is misrepresenting that opinion altogether:
(03-10-2016, 06:50 AM)Winter Wrote: I am not against uncrafting, but I do believe it needs to be a system better than just getting back 75% of materials.
"Not against" is not the same as "like." It's incredibly disingenuous to claim otherwise.
(12-03-2020, 08:07 AM)Woody Wrote: Love the post after It as well "Why do you think Faravin "quit" NI." ~ Kaasovic 2016
Cool, but he was replying to the original post, nothing about salvaging. If you had read the entire post, you would have realized this.
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