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Dev Q&A
#37
(28-09-2020, 07:47 PM)Ramos_Caoliki Wrote:
(28-09-2020, 05:58 PM)Extaziii Wrote: The life of the dev is like this.... Making something new that you think the community will like, but they dont, which means some like it some dont, you can't please everyone! Smile

Better interaction and beta testing would avoid this problem all together more to Woodys point. (I'm not entirely sure what the current procedure is in regards to testing admittedly)

People don't have to like everything but fundamental game changes and updates need to be to the benefit of the majority of players, not to their detriment, not at least without a good explanation as to why.

This is correct. We have previously been bad at communicating large changes beforehand, and we only did beta testing with internal teams, such as admins or close friends. This often produced moderate success, but the beta testing was most often short-lived and didn't go long enough to be able to see the problems some changes had. Longer-form beta testing and keeping everybody informed of all of our changes before they happen would help refine a lot of the rough edges some changes seem to ship with. We are definitely keeping this in mind for the future.

And, to be honest, back when I replaced the Typhoon, Zephyr and Tempest, I was doing my best. My best just wasn't very good, lol. Back then, I was using paint.net to texture things, and texture / material can really make or break a model. I've since moved on to Substance Painter completely, and Photoshop for everything else.

My art style also changed many times over the years, as I became more familiar with the programs I was using. This can pretty easily be seen in the way I modeled certain things, like the new mace Byrllysg (2019 early?) vs. the Harbinger model (2018 early?). There's a year gap between those two. These days, I have been moving back to modeling more realistic models.

Here are the Tempest, Typhoon and Zephyr that I created ~10 months ago(? it's been a long time). They were the last thing I textured in paint.net, and when I was still modeling fantasy-ish things. I believe the design philosophy between Typhoon and Tempest was to accentuate their size difference to match their stats, and to incorporate some fine details to make them feel more legendary. Take a look:

Typhoon
Tempest
Zephyr
Size difference between Typhoon and Tempest
Stuff I model these days (past 3 months):
if you have problem of the model variety send it to winter xen winter me winter me xen me winter because it'll piss him off
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Messages In This Thread
Dev Q&A - by DR. - 25-09-2020, 04:40 PM
RE: Dev Q&A - by Kriegstofu - 25-09-2020, 05:56 PM
RE: Dev Q&A - by DR. - 25-09-2020, 05:59 PM
RE: Dev Q&A - by Kriegstofu - 25-09-2020, 06:22 PM
RE: Dev Q&A - by Ramos_Caoliki - 25-09-2020, 06:11 PM
RE: Dev Q&A - by DR. - 25-09-2020, 06:22 PM
RE: Dev Q&A - by Ramos_Caoliki - 25-09-2020, 06:25 PM
RE: Dev Q&A - by DragonFire1 - 26-09-2020, 02:28 AM
RE: Dev Q&A - by DR. - 26-09-2020, 03:01 AM
RE: Dev Q&A - by DragonFire1 - 26-09-2020, 03:12 AM
RE: Dev Q&A - by DR. - 26-09-2020, 04:29 AM
RE: Dev Q&A - by DragonFire1 - 26-09-2020, 05:50 AM
RE: Dev Q&A - by DR. - 26-09-2020, 06:16 AM
RE: Dev Q&A - by Kriegstofu - 26-09-2020, 11:06 AM
RE: Dev Q&A - by Fendi - 26-09-2020, 07:39 AM
RE: Dev Q&A - by DR. - 26-09-2020, 07:44 AM
RE: Dev Q&A - by Fendi - 26-09-2020, 07:55 AM
RE: Dev Q&A - by DR. - 26-09-2020, 08:01 AM
RE: Dev Q&A - by Fendi - 26-09-2020, 08:05 AM
RE: Dev Q&A - by DR. - 26-09-2020, 08:06 AM
RE: Dev Q&A - by Fendi - 26-09-2020, 08:13 AM
RE: Dev Q&A - by DR. - 26-09-2020, 08:21 AM
RE: Dev Q&A - by Swaliant - 26-09-2020, 01:14 PM
RE: Dev Q&A - by Terath - 26-09-2020, 04:43 PM
RE: Dev Q&A - by Kriegstofu - 26-09-2020, 05:00 PM
RE: Dev Q&A - by DR. - 26-09-2020, 05:14 PM
RE: Dev Q&A - by RookCW - 26-09-2020, 06:13 PM
RE: Dev Q&A - by Fendi - 26-09-2020, 06:49 PM
RE: Dev Q&A - by DR. - 26-09-2020, 11:05 PM
RE: Dev Q&A - by DR. - 27-09-2020, 06:11 AM
RE: Dev Q&A - by DragonFire1 - 27-09-2020, 06:32 AM
RE: Dev Q&A - by DR. - 27-09-2020, 06:38 AM
RE: Dev Q&A - by Fendi - 27-09-2020, 07:55 AM
RE: Dev Q&A - by DR. - 27-09-2020, 08:00 AM
RE: Dev Q&A - by Extaziii - 28-09-2020, 05:58 PM
RE: Dev Q&A - by Ramos_Caoliki - 28-09-2020, 07:47 PM
RE: Dev Q&A - by Terath - 29-09-2020, 05:37 PM
RE: Dev Q&A - by Ramos_Caoliki - 29-09-2020, 06:50 PM
RE: Terath Q&A - by Kriegstofu - 29-09-2020, 10:30 PM
RE: Terath Q&A - by Ramos_Caoliki - 30-09-2020, 12:34 PM
RE: Dev Q&A - by Never - 29-09-2020, 06:01 PM
RE: Dev Q&A - by DR. - 29-09-2020, 06:26 PM
RE: Dev Q&A - by Terath - 29-09-2020, 06:47 PM
RE: Dev Q&A - by DR. - 30-09-2020, 02:40 AM
RE: Dev Q&A - by Fendi - 30-09-2020, 09:11 AM
RE: Dev Q&A - by Never - 30-09-2020, 11:46 AM
RE: Dev Q&A - by DR. - 30-09-2020, 02:38 PM
RE: Dev Q&A - by Extaziii - 30-09-2020, 04:23 PM
RE: Dev Q&A - by makk - 01-10-2020, 02:53 PM
RE: Dev Q&A - by DR. - 01-10-2020, 04:35 PM
RE: Dev Q&A - by makk - 01-10-2020, 07:45 PM
RE: Dev Q&A - by Naozumi - 07-10-2020, 10:33 AM
RE: Dev Q&A - by DR. - 07-10-2020, 12:53 PM
RE: Dev Q&A - by Ramos_Caoliki - 07-10-2020, 01:04 PM



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