14-12-2024, 07:12 PM
Since we'll get new items (and hopefully some item stats fixes), I wanted to ask considering increasing the weight on multiple legendary shields due to a shady warband mechanic involving the weight difference between the attacker weapon and the item used to block that attack. The higher the weight difference, the higher the chance a hit can "stun" you, making you unable to block a subsequent attack if it's well timed. This actually makes shielders using lower tier shields (house crafted and player crafted) less likely to die to that "stun', and I believe that's not intended.
I think 3 weight would be enough to avoid that happening from Great Long Axe hits (4 weight)
Thanks in advance for considering that.
I think 3 weight would be enough to avoid that happening from Great Long Axe hits (4 weight)
Thanks in advance for considering that.
Please avoid overly explicit language in signatures, thanks!
*Multiple quotes from people who didn't like me getting censored* Get over it -Xen
2nd place on the friendliest Nord Invasion player after PCK (2024)
Only player who completed Rise from the Ashes II on 3 classes that don't exist anymore (Marauder/Aventurier/Sentinel).
(Total RftA : 6, RftA II : 5)
(Legendary Loots : 74, Upgraded Legendaries : 37)
*Multiple quotes from people who didn't like me getting censored* Get over it -Xen
2nd place on the friendliest Nord Invasion player after PCK (2024)
Only player who completed Rise from the Ashes II on 3 classes that don't exist anymore (Marauder/Aventurier/Sentinel).
(Total RftA : 6, RftA II : 5)
(Legendary Loots : 74, Upgraded Legendaries : 37)