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Crafting System
#3
I think so.

Sometimes, we need to switch different characters to craft different things.It spends a lot of time to change and oprate.
If i forget some materials, i need to sent the trade back to my character.
It will be complex.

In other words, if the process required to make the item is in a house, we can omit the steps in the middle of the transaction, and directly omit the previous steps in the final production, so that the production is more efficient.

Just some ideas for it. Sometimes, i spend a lot of time to craft the housecraft thing. xD
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Messages In This Thread
Crafting System - by Venom - 19-12-2024, 05:45 PM
RE: Crafting System - by BorisQuedwin - 19-12-2024, 05:48 PM
RE: Crafting System - by Crossbowman - 20-12-2024, 02:01 AM
RE: Crafting System - by Xiaoqi - 20-12-2024, 02:25 AM
RE: Crafting System - by Stillicho - 20-12-2024, 02:43 AM
RE: Crafting System - by Hamsterino - 20-12-2024, 12:43 PM
RE: Crafting System - by Malong - 20-12-2024, 04:21 PM
RE: Crafting System - by WoDan - 20-12-2024, 09:09 AM



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