(28-01-2025, 08:56 AM)Hamsterino Wrote: A higher difficulty mode without any drops would be nice to have besides the "normal" servers, as a challenge (like the halloween challenge). As an idea, why not bring back 20 waves, so there's 5 extra waves to make actually finishing a run considerably harder, which I'd find a lot more entertaining than just making the existing bots more challenging.
Making runs talking longer as a form of difficulty isn't the best game design in my opinion. Its punishing the person that may only have 2 hours they can game each week for an example
If this hypothetical run takes a little bit over an hour to complete and this guy can only game 2 hours every week.. ehh
1. you cant actually finish 2 full runs because you only have the time for 1 and a bit
2. If they wipe from a silly mistake on wave idk 17 It takes a longer amount of time to get up to that wave 17 again vs wave 13 etc
Making things difficult in terms of combat where players skill is actually rewarded and more importantly, in this game, communication I think is better suited for the majority of players.
(28-01-2025, 08:56 AM)Hamsterino Wrote: I believe it's not in the interest of the mod to be able to solo the hardest possible mode, even though I'd be the first to try
Kiting has been frowned upon from the very start I don't see that changing any time soon sadly... This game is been about "team work" yet we dont even need to talk to each other in game at this point
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