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Adjusting Wave Boss Spawn Mechanics
#23
(27-01-2025, 08:15 PM)Venom Wrote: I would like to suggest a change to the current wave boss spawn mechanics. Currently, a boss is guaranteed to spawn every 3 waves, which can make the system feel predictable. To make it more dynamic and engaging, I propose switching this mechanic to a percentage-based chance for the boss to spawn instead of being guaranteed.

For example:
  • Instead of a boss appearing every 3 waves, there could be a 50% chance for a boss to spawn on those waves.
  • If a boss doesn’t spawn, the wave could include an extra 10 normal enemies to maintain challenge and balance.
This change would add an element of surprise and unpredictability, making the gameplay more exciting and less repetitive.
What do you think? I believe this adjustment could improve the overall experience of wave progression.

I'm always up for decreasing the loot chances to slower the progress.
By implementing this feature it will most likely feel somehow special again when you get a boss.
More special moments = More fun.
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Messages In This Thread
Adjusting Wave Boss Spawn Mechanics - by Venom - 27-01-2025, 08:15 PM
RE: Adjusting Wave Boss Spawn Mechanics - by DR. - 28-01-2025, 12:42 AM
RE: Adjusting Wave Boss Spawn Mechanics - by DR. - 28-01-2025, 02:15 AM
RE: Adjusting Wave Boss Spawn Mechanics - by DR. - 28-01-2025, 05:01 AM
RE: Adjusting Wave Boss Spawn Mechanics - by DR. - 28-01-2025, 09:54 AM
RE: Adjusting Wave Boss Spawn Mechanics - by DR. - 28-01-2025, 08:33 PM
RE: Adjusting Wave Boss Spawn Mechanics - by DR. - 28-01-2025, 01:09 AM
RE: Adjusting Wave Boss Spawn Mechanics - by Spek - 28-01-2025, 01:29 AM
RE: Adjusting Wave Boss Spawn Mechanics - by Julianature - 28-01-2025, 03:02 PM
RE: Adjusting Wave Boss Spawn Mechanics - by DR. - 28-01-2025, 10:54 PM



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