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New type of enemies
#4
I like both idea's, but I think it will be very frustrating when a hero Nord can spawn behind you like Tricksters and kill you before you can even respond (when having a ranged weapon in your hands, and since they might be able to 1 hit you with the boosted hero stats). Maybe a chat warning as you mentioned or a sound warning indicating they will spawn would be a nice balance to it.

Bodyguards are interesting, but I think they will still be able to be killed pretty quickly / early if people just focus on it while the boss is at a distance. You could also consider 'reïnforcement' troops that will spawn when the boss is half health or the last survivor. Maybe even have them spawn on the boss itself like Tricksters.
[SD]BlackRanger - [SD]BlackHoplite - [SD]BlackGuard - [SD]BlackRepeater
 
 
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Messages In This Thread
New type of enemies - by LordSky - 05-02-2025, 10:09 AM
RE: New type of enemies - by Crossbowman - 05-02-2025, 10:57 AM
RE: New type of enemies - by Multizone - 05-02-2025, 11:11 AM
RE: New type of enemies - by BlackSniper - 05-02-2025, 11:40 AM
RE: New type of enemies - by LordSky - 05-02-2025, 12:04 PM
RE: New type of enemies - by Venom - 05-02-2025, 07:07 PM
RE: New type of enemies - by LordSky - 06-02-2025, 09:20 AM
RE: New type of enemies - by Venom - 06-02-2025, 11:08 AM
RE: New type of enemies - by DR. - 06-02-2025, 02:10 PM
RE: New type of enemies - by hasmog - 06-02-2025, 04:25 PM
RE: New type of enemies - by Malong - 06-02-2025, 06:03 PM
RE: New type of enemies - by Krex - 06-02-2025, 07:50 PM
RE: New type of enemies - by hasmog - 07-02-2025, 01:30 AM
RE: New type of enemies - by DR. - 07-02-2025, 02:07 AM
RE: New type of enemies - by hasmog - 07-02-2025, 05:12 PM
RE: New type of enemies - by Kriegstofu - 06-02-2025, 09:10 PM



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