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New type of enemies
#8
(06-02-2025, 09:20 AM)LordSky Wrote:
(05-02-2025, 07:07 PM)Venom Wrote:
(05-02-2025, 10:09 AM)LordSky Wrote: Since everybody got little bit tired of ragnarok runs (nothing new), i was thinking about new type of enemies for feature request for a very long time.
First of all these 2 enemies aimed for making game little bit more unpredictable and making new situations (which can either fun or frustrating).

      First type of enemies is Boss Bodyguards.
I love bosses how they are right now, however, almost all boss minions going straight to players and die before boss shows, and in this case just making boss defenseless against players, this type of enemy aimed for making sniping or melee'ing boss harder, since bodyguards wont go straight to players but will follow the boss to protect him from threat.

      Second type of enemies is Players themselves(aka deserters).
I really love potential of tricksters, they can teleport or get players dress, what if in random wave enemies will get 1-2 player enemies (bots) that will dress like players, but with more armor and improved damage for rag balance of course. He will get random players dress and his hero skills (and maybe class behavior?). But in order to choose one of player, server must hold 10+ players, and player must be hero class. Name of those enemies should be like "Swadian Legionnaire Deserter" or "Swadian Zweihander Deserter" and etc, or maybe even player nicknames. Those enemies can be bodyguards aswell! And maybe even type something in chat like we cant stop ragnarok and we should join nords army (not very often ofc, since chat would be flooded with their texts).


Open for discussion. Thanks for attention.
Sorry for my english.

I think it would be great if players could join the Nord faction and fight against their former allies. However, this should have limits to keep the game balanced.

It Should Be a Special Choice:

Players can join as a "Nord Mercenary."
This choice should be permanent or have a long cooldown to prevent constant switching between sides.
Limited Number of Nord Players:

For balance, a maximum of 1-2 players per match should be allowed to join the Nord side.
Different Gameplay Mechanics:

Nord players should not be revived like normal players—they should respawn only in the next wave.
They could have special abilities or unique armor, but they shouldn't be overpowered.

A Balanced Reward System:

Players who join the Nord side should not earn normal loot.
However, if they survive long enough or defeat players, they could earn extra gold or XP as a reward.

Progression Requirements:

Only players who reach a certain level (e.g., level 39+) should be able to join the Nord faction.
Alternatively, this feature could be unlocked after completing a special quest line.

I like your idea, but it probably impossible with our current pve system, and i think this kind of pvp may plant seed of toxicity in our good community.

I totally understand your concerns, and you’re right that implementing this in the current PvE system would be quite difficult. However, if there was ever a chance for a new game mode or an event-based system, it could be a fun and controlled way to introduce a PvP aspect without disrupting the main experience.

As for toxicity, I think that’s a valid concern. But with proper rules and limitations, it could be kept under control. Maybe if it was more of a structured, opt-in mode rather than something that affects normal runs, it wouldn’t harm the community spirit.

That said, I really appreciate your perspective! It’s always good to think about potential downsides too.
King of Swadia


Member of SD

Loots:30

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Messages In This Thread
New type of enemies - by LordSky - 05-02-2025, 10:09 AM
RE: New type of enemies - by Crossbowman - 05-02-2025, 10:57 AM
RE: New type of enemies - by Multizone - 05-02-2025, 11:11 AM
RE: New type of enemies - by BlackSniper - 05-02-2025, 11:40 AM
RE: New type of enemies - by LordSky - 05-02-2025, 12:04 PM
RE: New type of enemies - by Venom - 05-02-2025, 07:07 PM
RE: New type of enemies - by LordSky - 06-02-2025, 09:20 AM
RE: New type of enemies - by Venom - 06-02-2025, 11:08 AM
RE: New type of enemies - by DR. - 06-02-2025, 02:10 PM
RE: New type of enemies - by hasmog - 06-02-2025, 04:25 PM
RE: New type of enemies - by Malong - 06-02-2025, 06:03 PM
RE: New type of enemies - by Krex - 06-02-2025, 07:50 PM
RE: New type of enemies - by hasmog - 07-02-2025, 01:30 AM
RE: New type of enemies - by DR. - 07-02-2025, 02:07 AM
RE: New type of enemies - by hasmog - 07-02-2025, 05:12 PM
RE: New type of enemies - by Kriegstofu - 06-02-2025, 09:10 PM



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