Dark souls itself is a game people flex they have completed.
People don't flex about the items that they got along the way because the things themselves aren't actually the reason you are playing. If anything people flex about finishing the game with the least optimal builds possible
In the same breath there many items in many MMOs that actually are something to be proud of because they're rare.
We had these 2 reasons for years. Rag runs in public was a joke so you actually needed to be in a house or an event to even experience later rag waves. Kiting was more celebrated by those few that could actually solo the harder difficulties vs now it's kinda cringe if you can't and have good gear in comparison. Legendaries used to be actually rare and when they got relatively common we got upgrades. I made the 1st upgrade that was a special moment in this game that can only happen once a step forward that can't be undone.
We currently don't have either of these anymore and that's why this mod been slowly dying over the years from a lack of challenge and like myself when you effectively have everything that you could ever want
What's the point of being here? Grinding for duplicates of gear that you already have or grinding for gear that you don't even like
If this mod wants to keep the players it's gained with the recent update It probably needs to address both of these not just making the game harder
We had upgrades in 2018 give us a crafting recipe that involves 2 copies of the same upgrade + something that will give players something to grind for many years if not decades to come
Be very interesting if a new higher gear is available making upgrades something that could actually be dropped in game? Make them as rare as the old legendaries used to be were we as a community could go for weeks without seeing anyone loot one
People don't flex about the items that they got along the way because the things themselves aren't actually the reason you are playing. If anything people flex about finishing the game with the least optimal builds possible
In the same breath there many items in many MMOs that actually are something to be proud of because they're rare.
We had these 2 reasons for years. Rag runs in public was a joke so you actually needed to be in a house or an event to even experience later rag waves. Kiting was more celebrated by those few that could actually solo the harder difficulties vs now it's kinda cringe if you can't and have good gear in comparison. Legendaries used to be actually rare and when they got relatively common we got upgrades. I made the 1st upgrade that was a special moment in this game that can only happen once a step forward that can't be undone.
We currently don't have either of these anymore and that's why this mod been slowly dying over the years from a lack of challenge and like myself when you effectively have everything that you could ever want
What's the point of being here? Grinding for duplicates of gear that you already have or grinding for gear that you don't even like
If this mod wants to keep the players it's gained with the recent update It probably needs to address both of these not just making the game harder
We had upgrades in 2018 give us a crafting recipe that involves 2 copies of the same upgrade + something that will give players something to grind for many years if not decades to come
Be very interesting if a new higher gear is available making upgrades something that could actually be dropped in game? Make them as rare as the old legendaries used to be were we as a community could go for weeks without seeing anyone loot one