16-09-2012, 03:27 PM
Im afraid the map is not going to work as it is at the moment.
Problems:
- Too many narrow doors, extremely easy to defend.
- Small rooms as spawns cause bots to spawn at the outside and get stuck.
- Lacks details and aesthetic elements as far as I can notice on the screenshots.
- Its rather small, try to expand it maybe.
- (adding too many "item" props, just hanging at the wall looks weird in my opinion.)
- Nord Spawn 3 shows a gap in the ceiling.
Suggestions:
- Maybe you can make a map that combines exterior areas and interior areas, such as your current map?
(Exterior is mainly for spawn zones.)
- Try adding at least 2 entrances to every room, to equate the narrow doorways, moreover change the props scale, in a reasonable amount, to widen them. (Dont go beyond 1.5)
- Add fancy decoration, such as chains, litter or whatsoever to make it visually more appealing.
Regards,
someone bored.
Problems:
- Too many narrow doors, extremely easy to defend.
- Small rooms as spawns cause bots to spawn at the outside and get stuck.
- Lacks details and aesthetic elements as far as I can notice on the screenshots.
- Its rather small, try to expand it maybe.
- (adding too many "item" props, just hanging at the wall looks weird in my opinion.)
- Nord Spawn 3 shows a gap in the ceiling.
Suggestions:
- Maybe you can make a map that combines exterior areas and interior areas, such as your current map?
(Exterior is mainly for spawn zones.)
- Try adding at least 2 entrances to every room, to equate the narrow doorways, moreover change the props scale, in a reasonable amount, to widen them. (Dont go beyond 1.5)
- Add fancy decoration, such as chains, litter or whatsoever to make it visually more appealing.
Regards,
someone bored.