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Harder maps :P
#10
Should probably consider the hardware people play on as well. Too many objects on the map can cause lag, which would be unpleasant for those among us with weaker computers.

Also, judging by that video, it seems like that map wouldn't be much fun to play when the majority of the time your character is obscured by leaves. Also, the disadvantages for archers would be even greater on this map than any map at night. Harder maps sound like a good idea, but the implementation of something like this might be too much.
ba da bing ba da BAN! -Hypernoma
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Messages In This Thread
Harder maps :P - by aigle_360 - 30-01-2013, 09:59 PM
Re: Harder maps :P - by Jalau - 30-01-2013, 10:06 PM
Re: Harder maps :P - by aigle_360 - 30-01-2013, 10:07 PM
Re: Harder maps :P - by aigle_360 - 30-01-2013, 10:19 PM
Re: Harder maps :P - by Lokystealar - 31-01-2013, 12:46 AM
Re: Harder maps :P - by Jalau - 31-01-2013, 08:14 AM
Re: Harder maps :P - by Hande - 31-01-2013, 11:09 AM
Re: Harder maps :P - by aigle_360 - 31-01-2013, 04:39 PM
Re: Harder maps :P - by Jalau - 01-02-2013, 09:50 PM
Re: Harder maps :P - by Lost_Legend - 01-02-2013, 09:56 PM
Re: Harder maps :P - by The_Lion_004 - 01-02-2013, 09:57 PM
Re: Harder maps :P - by Dragonknight - 01-02-2013, 09:58 PM
Re: Harder maps :P - by The_Lion_004 - 02-02-2013, 10:13 AM
Re: Harder maps :P - by aigle_360 - 02-02-2013, 11:52 AM
Re: Harder maps :P - by Jalau - 30-01-2013, 10:16 PM
Re: Harder maps :P - by clickeverywhere - 01-02-2013, 09:18 PM



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