15-11-2011, 05:27 AM
The simple way is to put what you say about survivor etiquette in the game rules box that show up when the player login onto the game server. However, doing this will require that the majority to have good behavior in order to enforce properly.
I feel even on the later boss waves if the players cannot deal enough damage that camping is a bad idea as their weapons will fail hurt them which either result in a very long drawn out fight that usually end with the offender dying in melee after losing all the ammunition or losing the poke weapon range battle.
My personal experience is poking the enemy knights on a camping house is silly if the damage is too little. Might as well as die to farm peasants for gold and experience instead.
The harder way is to actually implement game mechanics to stop players from camping too long.
1. I haven’t played arcade games for many years but I do recall they have time limit to prevent their players from sitting there and doing nothing. When the time limit is up it is game over.
You can even make a story to go along with this. The Nords will cutoff the Swadian food supply if the fight takes too long. Players either slowly or instantly die from starvation.
2. Spawn deadly horse archer mercenaries, knights with long weapons, pike men, and halberdiers if campers take too long. This is to discourage players from playing the poke game that doesn’t seem to go anywhere.
I am sure there are even better ideas out there.
I feel even on the later boss waves if the players cannot deal enough damage that camping is a bad idea as their weapons will fail hurt them which either result in a very long drawn out fight that usually end with the offender dying in melee after losing all the ammunition or losing the poke weapon range battle.
My personal experience is poking the enemy knights on a camping house is silly if the damage is too little. Might as well as die to farm peasants for gold and experience instead.
The harder way is to actually implement game mechanics to stop players from camping too long.
1. I haven’t played arcade games for many years but I do recall they have time limit to prevent their players from sitting there and doing nothing. When the time limit is up it is game over.
You can even make a story to go along with this. The Nords will cutoff the Swadian food supply if the fight takes too long. Players either slowly or instantly die from starvation.
2. Spawn deadly horse archer mercenaries, knights with long weapons, pike men, and halberdiers if campers take too long. This is to discourage players from playing the poke game that doesn’t seem to go anywhere.
I am sure there are even better ideas out there.