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Gameplay idea
#2
This kind of idea wouldn't be too hard to work into NI.

It would be a lot like DTV in CRPG.

Originally it started out a lot like NI, both involved teams fighting off waves of bots.

Much like your suggestion, they added a helpless 'virgin', that all the bots head for.

If she dies, you lose.


This change brought many perks;

-It was much harder to glitch after the change, e.g. camping unreachable places (as the bots will go straight for the virgin).
-More strategic gameplay: two primary goals; survival and defending the virgin.
-etc.

It did change the original considerably, many people disliked the change.

Myself included, I prefered it when it didn't have the virgin.

However, if implemented well and with NI's key differences (barricades and medics among other things). It could turn out very nicely.

All up to the devs Tongue
Nothing is impossible, it's just a matter of determination and probability.

2nd Knight forever!

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Messages In This Thread
Gameplay idea - by k4mi - 10-10-2012, 12:26 PM
Re: Gameplay idea - by Senni - 10-10-2012, 03:55 PM
Re: Gameplay idea - by Wolfsblood - 10-10-2012, 06:23 PM
Re: Gameplay idea - by Striker - 10-10-2012, 06:28 PM
Re: Gameplay idea - by Peter_File - 10-10-2012, 08:07 PM
Re: Gameplay idea - by Ryu - 10-10-2012, 08:57 PM
Re: Gameplay idea - by Senni - 10-10-2012, 08:59 PM
Re: Gameplay idea - by k4mi - 11-10-2012, 04:43 PM
Re: Gameplay idea - by Sphinx - 11-10-2012, 05:02 PM
Re: Gameplay idea - by k4mi - 11-10-2012, 05:09 PM
Re: Gameplay idea - by Senni - 14-10-2012, 06:17 PM
Re: Gameplay idea - by _Sophie_ - 14-10-2012, 10:10 PM



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