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Gameplay idea
#8
I like this idea because you could do something like a safe house behind the "virgin". Then you could let the players respawn after some time (for example 2 min), without waiting for a spawnwave. It would prevent commiting suicide for items and you could play a more risky.
You wont hide all the time and be scared of some archer who could kill you.

Another idea in this context: A time limit for a wave. So u cant save the last for dead players respawn.

Just small ideas. But i think it would make the game more smooth and interesting for Redshirts.
Because before the map changes i saw many new players who joined hard, hiding behind the others and moving as few as possible because they are afraid of dying.
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Messages In This Thread
Gameplay idea - by k4mi - 10-10-2012, 12:26 PM
Re: Gameplay idea - by Senni - 10-10-2012, 03:55 PM
Re: Gameplay idea - by Wolfsblood - 10-10-2012, 06:23 PM
Re: Gameplay idea - by Striker - 10-10-2012, 06:28 PM
Re: Gameplay idea - by Peter_File - 10-10-2012, 08:07 PM
Re: Gameplay idea - by Ryu - 10-10-2012, 08:57 PM
Re: Gameplay idea - by Senni - 10-10-2012, 08:59 PM
Re: Gameplay idea - by k4mi - 11-10-2012, 04:43 PM
Re: Gameplay idea - by Sphinx - 11-10-2012, 05:02 PM
Re: Gameplay idea - by k4mi - 11-10-2012, 05:09 PM
Re: Gameplay idea - by Senni - 14-10-2012, 06:17 PM
Re: Gameplay idea - by _Sophie_ - 14-10-2012, 10:10 PM



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