The aspect of Nord Invasion is to have a challenge, not to set a fixed difficulty level. The idea of this game isnt winning, in fact, the most enjoyable parts of the mod are when players tried so hard to fight Nord huscarls, and lost. Those with big egos are definitely not getting in the head that the idea isn't about winning easily, but to beat the game at it's difficulty, even with handicaps.
I don't understand why people shun new players. How satisfying is owning Nord Knights with 16 Cour Bourili players armed with morningstars if there arent lower-levels to offset the balance? It's more intensifying (and definitely hilarious) to see how lower-level players face-off against a boss wave when their comrades have died.
And I thought a co-operative mod might turn those killpoint-obssessed hogging pigs away.
I don't understand why people shun new players. How satisfying is owning Nord Knights with 16 Cour Bourili players armed with morningstars if there arent lower-levels to offset the balance? It's more intensifying (and definitely hilarious) to see how lower-level players face-off against a boss wave when their comrades have died.
And I thought a co-operative mod might turn those killpoint-obssessed hogging pigs away.
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For the Honour of the Fallen Swadians.
For the Honour of the Fallen Swadians.