05-12-2012, 12:34 PM
(05-12-2012, 12:30 PM)Ryu link Wrote: [quote author=VLKA_Hablam link=topic=2832.msg64597#msg64597 date=1354631622]
nice work, as always from you ryu ;D
i hope the textures are finished soon, can't wait to see them
Thank you mate .
(04-12-2012, 07:08 PM)Displeased_Peasant link Wrote: Really looking nice now, I doubt the glitches will be that noticeable while you're busy slaughtering nords
Hahaha yeah i guess so . Thanks again for pointing the gaps mate. Feedbacks are really helping when modelling, i'm grateful for that.
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Now, helmet's mesh is kinda done. I "might" add some layered plates at back of it for more protection on neck , but first i need to check how current mesh works in-game. Here are 2 renders in Blender, meshes are all low-mid poly and will be used as they are in warband i hope(helmet has about 1.9k tris currently).
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=O looks amazing
"Deer": i want to go to sleep, but i might wake up and not have a house anymore
"Deer": and CC would have grown
"Deer": i wish people would pay me to do things i dont know how to do
"Deer": and CC would have grown
"Deer": i wish people would pay me to do things i dont know how to do