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New map object: The Forge
#1
There are forges and anvils on some maps already. I suggest to make them into usable objects.

When used, they will add item modifier to currently selected player's weapon.

Level of the modifier should depend on player's engineer skill tier:

0: Fine (damage+1).
1: Heavy (damage+2, speed-2).
2: Equal chance of either Balanced (damage+3, speed+3) or Strong (damage+3, speed-3).
3: Tempered (damage+4).
4: Masterwork (damage+5, speed+1).
Quote:My Little Personal Scripting Workshop (Companions Overseer presentation; Better Trade Goods, Better Civilians and Siege Camp Icon mini-mods; Scene Prop Iterator and AgentFinder script libraries).
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Messages In This Thread
New map object: The Forge - by Lav - 02-01-2012, 02:08 PM
Re: New map object: The Forge - by Lav - 02-01-2012, 02:40 PM
Re: New map object: The Forge - by Aventori - 02-01-2012, 10:46 PM
Re: New map object: The Forge - by Lav - 03-01-2012, 07:17 AM
Re: New map object: The Forge - by Taser - 04-01-2012, 10:06 AM
Re: New map object: The Forge - by Lav - 04-01-2012, 10:26 AM
Re: New map object: The Forge - by PEWLUVSCHU - 04-01-2012, 02:32 PM
Re: New map object: The Forge - by KnightRider - 04-01-2012, 03:58 PM
Re: New map object: The Forge - by Logics - 02-01-2012, 02:18 PM



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