02-01-2012, 02:08 PM
There are forges and anvils on some maps already. I suggest to make them into usable objects.
When used, they will add item modifier to currently selected player's weapon.
Level of the modifier should depend on player's engineer skill tier:
0: Fine (damage+1).
1: Heavy (damage+2, speed-2).
2: Equal chance of either Balanced (damage+3, speed+3) or Strong (damage+3, speed-3).
3: Tempered (damage+4).
4: Masterwork (damage+5, speed+1).
When used, they will add item modifier to currently selected player's weapon.
Level of the modifier should depend on player's engineer skill tier:
0: Fine (damage+1).
1: Heavy (damage+2, speed-2).
2: Equal chance of either Balanced (damage+3, speed+3) or Strong (damage+3, speed-3).
3: Tempered (damage+4).
4: Masterwork (damage+5, speed+1).
Quote:My Little Personal Scripting Workshop (Companions Overseer presentation; Better Trade Goods, Better Civilians and Siege Camp Icon mini-mods; Scene Prop Iterator and AgentFinder script libraries).