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Poll: What do you think about the cav nerf?
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I like it.
40.00%
18 40.00%
I dislike it.
60.00%
27 60.00%
Total 45 vote(s) 100%
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[Poll] What do you think about the cav nerf?
#10
I like the change in theory, but not the implementation of it.

Currently, it is way too random in how much damage is required to slow the horse. My horse can take a hit from a rock, doing no visible damage, and suddenly be so slow that any foot solder can catch me. At the other extreme, my horse has been capable of withstanding multiple hits by infantry as well as a throwing axe to the head and it still manages to run at full speed with maybe 20% health.

If there was a way to implement it so that it is less random and more of a gradual speed decline in speed given the horse's overall health I'd probably like it. I just don't like that any single 1% damage hit can make the horse completely useless. Combine this with there only being two maps where cavalry can currently move around with a decent likelyhood of not receiving any hits to their horse without a ranged NPC shooting at them... and it makes for some very frustrating moments of having to hop off and lose your horse while it has over 90% health.

Oh - and add in the fact that if your horse has any damage at all and you hop off and back on... it will run at a snails pace. Again... great idea IMO but not enjoying the implementation of it.


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Re: [Poll] What do you think about the cav nerf? - by Zanthos - 02-01-2012, 05:43 PM



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