04-01-2012, 10:26 AM
(04-01-2012, 10:06 AM)Taser link Wrote: If this is possible, then medics should definitely get a boost as well. Mass revive anyone?That's right, medics should get some bonus as well. Perhaps area of effect healing when medic is using the Healing Pot? Like this:
Level 0: no area of effect.
Level 1: radius 1m, 25% of health restored.
Level 2: radius 2m, 50% of health restored.
Level 3: radius 3m, 75% of health restored.
Level 4: radius 4m, 100% of health restored.
Quote:My Little Personal Scripting Workshop (Companions Overseer presentation; Better Trade Goods, Better Civilians and Siege Camp Icon mini-mods; Scene Prop Iterator and AgentFinder script libraries).