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Harder bosses
#9
(15-01-2013, 02:28 PM)Lord Striker link Wrote: [quote author=ughgh link=topic=8939.msg73415#msg73415 date=1358207640]
Just do a bunch of level-scaling based on the number of tier 4s in a server - more pikemen = faster bots, more archers = sturdier bots, more commandos = more damaging bots

It would indeed be better to make the waves harder or easier according to the players present in the server (if it's possible code-wise). If you just make the waves a lot harder, new players (yes, here I come again with the new players argument ;D) would'nt have such a great time.
[/quote]

I can't agree more, new players should never be discouraged, they are the mod's life blood.

Or y'know snacks for the older players ;P.
Nothing is impossible, it's just a matter of determination and probability.

2nd Knight forever!

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Messages In This Thread
Harder bosses - by Peter_File - 14-01-2013, 11:44 PM
Re: Harder bosses - by ughgh - 14-01-2013, 11:54 PM
Re: Harder bosses - by Martin_JBL_Fighter - 15-01-2013, 08:02 AM
Re: Harder bosses - by Carolus Rex - 15-01-2013, 10:54 AM
Re: Harder bosses - by Yabu - 15-01-2013, 11:32 AM
Re: Harder bosses - by Senni - 15-01-2013, 11:33 AM
Re: Harder bosses - by Swadius - 15-01-2013, 01:48 PM
Re: Harder bosses - by Striker - 15-01-2013, 02:28 PM
Re: Harder bosses - by Senni - 15-01-2013, 05:08 PM
Re: Harder bosses - by Kami - 16-01-2013, 09:34 PM
Re: Harder bosses - by Sinister_Soldier - 16-01-2013, 09:36 PM
Re: Harder bosses - by MarloweBiggs - 16-01-2013, 09:41 PM
Re: Harder bosses - by Jalau - 17-01-2013, 08:15 AM
Re: Harder bosses - by Barristan - 18-01-2013, 07:25 AM



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