21-03-2012, 04:49 AM
I too am very troubled by this whole armorsmithing situation.
Before I start, please don't go around flaming me or anything. I am just trying to voice my concerns and well, complaints. I really am wondering about the usefulness of armorsmithing and its worth.
Issue 1: Experience and leveling
I) Materials cost WAY too much for the experience provided. I know this is because of the auction house and not because of the way it is setup but I feel that something should be done about it. 1.5k for Mixed Glue? Highlander Armor requires 5 of them and only gives 50exp.
II) Experience gained from crafting is pretty crappy considering the materials required to craft them.
III) I checked into alchemy and they have recipes that provide over 100 exp by the time they are level 3 or 4. We on the other hand need to work all the way up to what? Level 8? 9?
Issue 2: Cost
I) We have to craft like a million things that do not sell at all on the auction house because everybody can buy WAY better gear from the marketplace and some items do not even vendor well at all.
Issue 3: Worthwhile
I) How is this even worthwhile? We can't make anything better than what you can buy from the marketplace (aside from perhaps Transitional Armor, good luck getting that). Actually, you can buy WAY better items from the marketplace (except maybe gloves, but who is really going to pay 4000k for 4ba?) and at a rather cheap price as well.
In my honest opinion, armorsmithing is in a desperate need for a makeover or balancing. Hopefully at least a detailed review of the situation.
Before I start, please don't go around flaming me or anything. I am just trying to voice my concerns and well, complaints. I really am wondering about the usefulness of armorsmithing and its worth.
Issue 1: Experience and leveling
I) Materials cost WAY too much for the experience provided. I know this is because of the auction house and not because of the way it is setup but I feel that something should be done about it. 1.5k for Mixed Glue? Highlander Armor requires 5 of them and only gives 50exp.
II) Experience gained from crafting is pretty crappy considering the materials required to craft them.
III) I checked into alchemy and they have recipes that provide over 100 exp by the time they are level 3 or 4. We on the other hand need to work all the way up to what? Level 8? 9?
Issue 2: Cost
I) We have to craft like a million things that do not sell at all on the auction house because everybody can buy WAY better gear from the marketplace and some items do not even vendor well at all.
Issue 3: Worthwhile
I) How is this even worthwhile? We can't make anything better than what you can buy from the marketplace (aside from perhaps Transitional Armor, good luck getting that). Actually, you can buy WAY better items from the marketplace (except maybe gloves, but who is really going to pay 4000k for 4ba?) and at a rather cheap price as well.
In my honest opinion, armorsmithing is in a desperate need for a makeover or balancing. Hopefully at least a detailed review of the situation.
Famous last words: "I'll wait here while you check that bush..."