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Levellable WPF.
#4
(21-11-2011, 12:46 AM)clickeverywhere link Wrote: This might be more difficult to implement so there's that. I do feel that being able to increase your WPF at least slightly after you upgradeĀ  your class would be nice. It allows you to feel that you are growing stronger between class upgrades.

Exactly! Because you are busy levelling your WPF, it passively decreases the grinding a bit.

You could also think of your character as a soldier more, who gets experience in battle so he gets better, unlike the immediate statboost after you upgrade.
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Messages In This Thread
Levellable WPF. - by Polobow - 20-11-2011, 10:34 PM
Re: Levellable WPF. - by Melvarius - 20-11-2011, 11:03 PM
Re: Levellable WPF. - by clickeverywhere - 21-11-2011, 12:46 AM
Re: Levellable WPF. - by Polobow - 21-11-2011, 08:55 AM
Re: Levellable WPF. - by King of Scotland - 26-11-2011, 02:32 PM
Re: Levellable WPF. - by apsod - 26-11-2011, 03:58 PM
Re: Levellable WPF. - by Polobow - 26-11-2011, 05:32 PM
Re: Levellable WPF. - by Melvarius - 27-11-2011, 09:32 AM



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