16-01-2012, 05:01 AM
Good points, sphinx. I would like to add that decreasing the marketplace value of heraldic mail was a great idea, forces use of AH and will have a positive influence on material costs. I would like to add that the stats for the polehammer have not been edited on the website, but I'm happy that crushthrough and some speed points were added.
I am thrilled to play hard mode, but like I said, it's like running into a brick wall. Over and over again. Especially without the map voting...we're forced to die ~30 times before the map changes. Perhaps map vote could be allowed, but with a higher threshold? Even a 100% threshold would be nice--if bots are stuck or every last player wants to switch the map, then map vote would work, but if people just want to play a certain map (say citadel) then other people could stop the vote (say cavalry).
I am thrilled to play hard mode, but like I said, it's like running into a brick wall. Over and over again. Especially without the map voting...we're forced to die ~30 times before the map changes. Perhaps map vote could be allowed, but with a higher threshold? Even a 100% threshold would be nice--if bots are stuck or every last player wants to switch the map, then map vote would work, but if people just want to play a certain map (say citadel) then other people could stop the vote (say cavalry).