I'm not so much saying that cavalry should be buffed, I'm more saying that because of how hardmode is built* cavalry will become nigh impossible to play. In my eyes this is an unavoidable event unless one of the following things happen:
1) Hardmode's core* is changed.
2) Horse speed nerf thing is removed.
3) Ignore it and see how things play out.
I might say more in another thread about my views on cavalry stats and strengths vs. the other two classes, but I'm trying to keep this thread less about balance and more about the stuff in OP.
*One of the reasons hardmode is so hard is because of the number of ranged units. Ranged units means those with 2 feet on the ground need to be wary of their posistion/shields posistion, but it also hurts cavalry because of the horse's speed after taking damage. The riders will also need to take the normal shield procautions into account ontop of being careful with their steeds.
1) Hardmode's core* is changed.
2) Horse speed nerf thing is removed.
3) Ignore it and see how things play out.
I might say more in another thread about my views on cavalry stats and strengths vs. the other two classes, but I'm trying to keep this thread less about balance and more about the stuff in OP.
*One of the reasons hardmode is so hard is because of the number of ranged units. Ranged units means those with 2 feet on the ground need to be wary of their posistion/shields posistion, but it also hurts cavalry because of the horse's speed after taking damage. The riders will also need to take the normal shield procautions into account ontop of being careful with their steeds.