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Version 3.0 concerns
#12
Hi there,I'm a 40 lvl player and registered to start this topic.

With the new patch,I've faced with many annoying issues/negations.

1.Sudden:

The invaders are great.Loved tricksters and priests.But they come too quickly.C'mon we can kill the veteran huscarls with difficulty.Give us a break.Just send the priests and other stuff a little later. 8) So we can make money&retrieve items before we encounter them.(As you know you can drop more items in hard mode.)

2.Unbalanced Specialities:

Huscarls are too hard to kill and too easy to be killed by :'(.At least give us a chance to escape.They run too fast (as fast as sniper class) and kills immediately with just two blows.No running away...They have a hell of armor.No fighting back if they're close too...

3.The map voting:

I started to hate playing on the same map.It may be an unlucky coincedence.But I'm sick of playing Swadian City.The map is impossible to defend. >SadThey come all over the place from 3 different points.The map is hard enough and we can't just change it.(I couldn't even see Swadian Town,Jeldan Castle(or was it city?))The mod is making the map more unloved with repeats.

Optional:The map is bad enough.Sorry but you may think about removing it from the list. :-[

4.Unbalance between mobs and players:

Each of the mobs are simply stronger than any player.Players can't improve themselves.You are not able to be better than any of them...Because you hit the last class(sniper,commando etc.).So No improving stats.OK not problem.You don't have to add new classes.

Just add items that can be made by armorsmith and blacksmith.So there will be a nice trading system in the game. Wink

5.Tricksters:

They gain speed bonus by teleporting if they're close to you.By this way they can kill you in one blow.And they're too many considering their strength.

6.Blunt Damage:
This is an important one to me and isn't the problem of last patch.I bought an expensive armor with the joy of being sniper.It doesn't work against practice swords,practice daggers,hatchets,poles,pikes that are swiped  :o .Blunt damage shouldn't do that much damage.I have a damn armor...How can they beat me to my death with wooden swords and staff.Even arrows doesn't do that damage.

Thank you for reading this.Don't judge me before reading it.


Messages In This Thread
Version 3.0 concerns - by brave_chicken - 16-01-2012, 03:37 AM
Re: Version 3.0 concerns - by Sphinx - 16-01-2012, 03:53 AM
Re: Version 3.0 concerns - by Akilles - 16-01-2012, 04:01 AM
Re: Version 3.0 concerns - by brave_chicken - 16-01-2012, 05:01 AM
Re: Version 3.0 concerns - by Sphinx - 16-01-2012, 05:52 AM
Re: Version 3.0 concerns - by Mattew - 16-01-2012, 06:42 AM
Re: Version 3.0 concerns - by Conqueror_Worm - 16-01-2012, 01:58 PM
Re: Version 3.0 concerns - by _666_ - 16-01-2012, 03:38 PM
Re: Version 3.0 concerns - by WSC_CrushTheEvil - 16-01-2012, 06:12 PM
Re: Version 3.0 concerns - by Hypernoma - 16-01-2012, 06:27 PM
Re: Version 3.0 concerns - by coldness - 16-01-2012, 06:34 PM
Re: Version 3.0 concerns - by memopek - 16-01-2012, 08:15 PM
Re: Version 3.0 concerns - by IndiaQuinn - 16-01-2012, 08:17 PM
Re: Version 3.0 concerns - by FinKone - 16-01-2012, 09:25 PM
Re: Version 3.0 concerns - by _666_ - 16-01-2012, 10:10 PM
Re: Version 3.0 concerns - by FinKone - 16-01-2012, 10:18 PM
Re: Version 3.0 concerns - by brave_chicken - 16-01-2012, 10:21 PM
Re: Version 3.0 concerns - by _666_ - 16-01-2012, 11:43 PM
Re: Version 3.0 concerns - by Air - 17-01-2012, 02:23 AM
Re: Version 3.0 concerns - by Helvictus - 17-01-2012, 10:00 AM
Re: Version 3.0 concerns - by clickeverywhere - 17-01-2012, 10:57 PM
Re: Version 3.0 concerns - by brave_chicken - 18-01-2012, 12:50 AM
Re: Version 3.0 concerns - by Helvictus - 18-01-2012, 09:43 AM
Re: Version 3.0 concerns - by IndiaQuinn - 19-01-2012, 08:36 PM
Re: Version 3.0 concerns - by Sphinx - 19-01-2012, 09:45 PM
Re: Version 3.0 concerns - by Senni - 19-01-2012, 11:42 PM



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