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[Submission] New_map
#2
Well, it's a nice idea, you could though:
1) Add more details. If you worry about making you map glitchy and stupid with solid props, just add bushes and grass, always improves a map.
2) Improve the cliffs. That's part of a problem called the M&B terrain generation. Now, their textures are stretched, and also made of grass. you can either smooth the cliff a bit on both the top and  the bottom to get rid of the nasty stretched textures, or you use the valley_[something] rock props in the plants section to make a decent cliff out of props.
3) Where did the Swadian Empire get those arabian battlements at the beach. I know they nicely fit by color, but historically, it just makes no sense.

Ok, I wanted to be a help. I didn't want to insult your work in any way, it's fine.
Good luck, scening brother Smile
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Messages In This Thread
New_map - by Gustavo - 20-01-2012, 03:31 PM
Re: New_map - by Freddex - 20-01-2012, 03:42 PM
Re: New_map - by Gustavo - 20-01-2012, 04:43 PM
Re: New_map - by Freddex - 21-01-2012, 09:19 AM



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