20-01-2012, 03:42 PM
Well, it's a nice idea, you could though:
1) Add more details. If you worry about making you map glitchy and stupid with solid props, just add bushes and grass, always improves a map.
2) Improve the cliffs. That's part of a problem called the M&B terrain generation. Now, their textures are stretched, and also made of grass. you can either smooth the cliff a bit on both the top and the bottom to get rid of the nasty stretched textures, or you use the valley_[something] rock props in the plants section to make a decent cliff out of props.
3) Where did the Swadian Empire get those arabian battlements at the beach. I know they nicely fit by color, but historically, it just makes no sense.
Ok, I wanted to be a help. I didn't want to insult your work in any way, it's fine.
Good luck, scening brother
1) Add more details. If you worry about making you map glitchy and stupid with solid props, just add bushes and grass, always improves a map.
2) Improve the cliffs. That's part of a problem called the M&B terrain generation. Now, their textures are stretched, and also made of grass. you can either smooth the cliff a bit on both the top and the bottom to get rid of the nasty stretched textures, or you use the valley_[something] rock props in the plants section to make a decent cliff out of props.
3) Where did the Swadian Empire get those arabian battlements at the beach. I know they nicely fit by color, but historically, it just makes no sense.
Ok, I wanted to be a help. I didn't want to insult your work in any way, it's fine.
Good luck, scening brother