18-01-2012, 12:50 AM
(17-01-2012, 10:00 AM)Helvictus link Wrote: The only feedback I'd have on it is that it is completely pointless to play whilst tricksters are like they are. So many times i have had a swing perfectly at them and literally just the moment before impact they teleport straight behind you.They aren't teleporting before impact, they're teleporting upon impact. When they teleport it means they got hit or hit somebody. Although I do agree that they are much too powerful. With coat of plates and gauntlets (52+6) for body armor, they can still almost 1 hit kill me (~3/4 health), despite my armor, 30 strength and 9 ironflesh.
I am also disheartened by the fact that vet pikemen/vet soldiers take more hits than huscarls, seemingly more than vet huscarls. The regular soldiers are the kinds of troops I expected for wave 1, and the vet pikemen and vet soldiers I expected where we usually see troopers, and in smaller numbers or with less attack damage. Seriously, the knights (wave 16 of normal mode) are easier than wave 1 of hard mode...I would prefer to see the vet pikemen scattered in the waves like regular pikemen are in normal mode. I feel a lack of troop diversity, though this may be because I haven't seen anything past wave 5, and only that far with resurrection tomes and swords of kings/sun pikes.