21-03-2013, 06:36 PM
(21-03-2013, 11:22 AM)Kigami link Wrote:I think it was a good idea to make the current highend-craftables very expensive and only a few points better than the cheaper ones, so the balance is secured and active players always have something they can work for (I see this more like a status-symbol) and people who are not lucky with legendary drops can save their money for them and get a item with a gold value/rarity which you can compare with some of the mid legendarys.I agree with everything but the side-note in the end, as I think the players and devs together control the economy.
btw. the devs are not making the crafting material prices, we players control the economy, so e.g. maybe dont buy lumps for 80k
To my real point. If the new armors had a more substantial increase in armor it would just increase the rift between the rich and the poor players.
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